1. Mostafavi, S., Mehan, A., Eshaghi, S., Afshar, S. V., Stuckemeyer, J., Howell, C., & Etemadi, A. (2023). Co-production of Liminal Spaces: Tectonics and Politics of Socio-Environmental Justice in Urban Thresholds, In book: Venice 2023 Architecture Biennial: Time, Space, Existence, Publisher: European Cultural Center, Venice, Italy.
2. Vaez Afshar, S., Eshaghi, S. (2023). Leveraging Landscape Architecture and Environmental Storytelling for Next-Generation Gaming Experiences: A Holistic Approach to Virtual World, 11th International Conference of the Arab Society for Computer-Aided Architectural Design, ASCAAD 2023 (Accepted)
3. Vaez Afshar, S., & Hadighi, M. (2023). Revolutionizing Historic Preservation: Analyzing Henry Trost's Buildings Using Data Gathering, Mining, and Visualization Technologies, The Association for Preservation Technology Journal, APT23. (Accepted)
4. Vaez Afshar, S., Eshaghi, S., & Hadighi, M. (2023). The Union Depot Journey: Raising public awareness for the preservation of registered historic buildings through educational games, 9th eCAADe Regional International Symposium, RIS2023, Tallinn, Estonia.
5. Eshaghi, S., Vaez Afshar, S., & Hadighi, M. (2023). A Framework Proposal for Developing Historical Video Games Based on Player Review Data Mining to Support Historic Preservation, ARCC 2023 International Conference, The Research-Design Interface. (Awarded)
6. Vaez Afshar, S. (2023). A Virtual Tour of Anatolian Caravanserais with Historical Puzzle, TTU 22nd Annual Graduate Student Research Poster Competition, Texas Tech University, USA. (Poster)
7. Vaez Afshar, S., Aytaç, G., Eshaghi, S., & Vaez Afshar, S. (2022). Online Footprint - A serious game for reducing digital carbon emission, International Conference of the Ibero-American Society of Digital Graphics, SIGraDi 2022. DOI: 10.19083/978-612-318-444-5
8. Aytaç, G., Aluçlu, G., Dalay, L. & Vaez Afshar, S. (2022). Around Water: A Research-Based Landscape Design Studio. Journal of Design Studio, Landscape Research, 35-50. DOI: 10.46474/jds.1074495
9. Vaez Afshar, S., Eshaghi, S. & Kim, I. (2022). Pattern Analysis of Virtual Landscape within Educational Games. Journal of Digital Landscape Architecture: HYBRID: Analog + Digital = The next normal, DLA 2022, 435-442. DOI: 10.14627/537724042
10. Varinlioğlu, G., Vaez Afshar, S., Eshaghi, S., Balaban, Ö., & Nagakura, T. (2022). GIS-Based Educational Game through Low-Cost Virtual Tour Experience. 27th International Conference of the Association for Computer-Aided Architectural Design Research in Asia: Post Carbon, CAADRIA 2022, 1, 69-78. DOI: 10.52842/conf.caadria.2022.1.069
11. Vaez Afshar, S., Aytaç, G., & Eshaghi, S. (2021). SU: A Serious Game for Water Management - Based on Istanbul. XXV International Conference of the Ibero-American Society of Digital Graphics, SIGraDi 2021, 523-532. DOI: 10.5151/sigradi2021-205
12. Vaez Afshar, S., Eshaghi, S., Varinlioğlu, G., & Balaban, Ö. (2021). Evaluation of Learning Rate in Serious Game: Based on Anatolian Cultural Heritage. 39th International Conference of Education and Research in Computer Aided Architectural Design in Europe: Towards a new, configurable architecture, eCAADe 2021 (WOS), 2, 273-280. DOI: 10.52842/conf.ecaade.2021.2.273 (Awarded)
13. Vaez Afshar, S., Eshaghi, S., & Örnek, M. A. (2021). A Game-Based Tool for Freshmen Design Students During the Pandemic Distance Learning. 4th International Symposium on Art and Design Education: Art and design during and after the Covid-19 Period, Başkent University.
14. Eshaghi, S., Vaez Afshar, S., & Varinlioğlu, G. (2021). THE SERICUM VIA: A Serious Game for Preserving Tangible and Intangible Heritage of Iran. 9th International Conference of the Arab Society for Computer-Aided Architectural Design, ASCAAD 2021, 306-316. (Awarded)