< Sepehr is an architect and landscape architect with a background in computer science who combines an interdisciplinary approach with a strong interest in gamification and digital heritage.
He holds a Bachelor of Architecture degree and pursued a Master's in Landscape Architecture at ITU, where he skillfully integrated his passions, exploring the potential of data science methods and gamification within architecture.
Currently, he is a candidate in the post-professional architecture program at Texas Tech University. His research revolves around historical video games and utilizes advanced data science techniques to underscore the significance of making positive change accessible to the general public. >